Artist Gleb Alexandrov did a talk at the Blender Conference 2017 that
features my tutorial on Primary, Secondary and Tertiary shapes. He does a
great job explaining the theory and provides lots of great concrete
examples on the subject. Highly recommended viewing, thanks Gleb for
finding inspiration in my tutorial and bring it to the next level.
See the whole talk here (including slides):
http://www.creativeshrimp.com/the-secret-of-high-quality-art.html
And my original tutorial is here for the curious:
http://www.neilblevins.com/cg_education/primary_secondary_and_tertiary_shapes/primary_secondary_and_tertiary_shapes.htm
No comments:
Post a Comment