A speeder bike concept for an interplanetary racing league.
Tuesday, April 27, 2021
Monday, April 26, 2021
The process of gathering reference is one of the most important things you can do when making art. But now that you have all that reference, what should you do with it, and how do you use it to communicate your intentions to a team of people? That's where Reference Boards, Design Packets and Callout Sheets come into play. In this lesson, I'll be talking about these different types of reference tools, and some tips to make yours better.
Wednesday, April 21, 2021
Tuesday, April 20, 2021
Monday, April 19, 2021
This discussion is about an important thing every commercial artist should consider, how to organize their art making process. As with many artists, I suffer from blank canvas syndrome, and when presented with a huge project with tons of different parts, I can find myself procrastinating and doing everything except the project because it's just too big to wrap my head around. So I've found that breaking it into bitesized pieces allows me to not only get to work, but also lets me schedule the project in a much more accurate way. Watch this short video to see how I go about applying this mindset to my 2d and 3d art projects!
Tuesday, April 13, 2021
Monday, April 12, 2021
Monday, April 5, 2021
This video tutorial discusses a number of things you should consider when clumping details together (also called "Grouping"). Clumping can take an otherwise boring image and make it more dynamic.