Tuesday, October 4, 2022

New Video: Job Hierarchy In The Film And Videogame Industry

Over the years I've gotten questions such as "What's a Principal Artist" or "What's the difference between a Lead or a Supervisor?" For those looking for their first job it can be tough to figure out the industry hierarchy, and for those who already have a job, it might be nice to know how other companies handle it as a way to improve your own. So this lesson will discuss a little about company hierarchies, what different job titles mean, and how having both a management path and an individual contributor path can improve the hierarchy of a company tremendously.

https://www.youtube.com/watch?v=RZu11JeTqps

Monday, October 3, 2022

Rose City Comicon Sketches

A bunch of pen & inc sketches I did while attending Rose City Comicon.




Tuesday, September 27, 2022

New Video: What Is Greyboxing?

A greybox, also sometimes known as a blockout, is where the game's Level Designer creates a super simplified version of the environment to test the layout for gameplay purposes. When creating a level, there's a lot of important questions that need answers, like is this hallway big enough for a vehicle to travel along? Are these platforms close enough that your character can jump from one to the next? Are there large areas to travel through that are boring? This lesson will give you a brief overview of what makes up a greybox, and then focus on how a concept artist is most likely to interact with a greybox environment. 

https://www.youtube.com/watch?v=fjakOuNer78

Wednesday, September 21, 2022

New Video: 10 Things To Check Before Calling A Painting Done

Posted a written article on this in June, now recorded a full video on the subject! Art isn't finished, it's abandoned, but before you abandon it, give these a try https://youtube.com/watch?v=mfxDjWjJhyw 

Tuesday, September 20, 2022

Paper Girls

If you haven't checked out the amazon series Papergirls yet, it's a lot of fun. Got a chance to concept one of the robots, thanks to Refuge VFX! And check out their reel for the series that has the final bug in action: https://vimeo.com/747811322/4a997ea3f1

Wednesday, September 14, 2022

Spider Time!

Andre Richard @Refract3d on twitter has made a fan 3d model of one of my recent concepts. Such an awesome job, love the flames. Check out the images below and the short video here: https://www.youtube.com/watch?v=kQ-t5GWF3bg Thanks again dude!



Tuesday, September 13, 2022

New Video: Making Variations Of A Design Using AI

Wasn't planning on making a new video tutorial this soon, but Stable Diffusion added a new variations feature that's exactly what I was asking for in my video last week on artist friendly AI. Check out the update!

https://www.youtube.com/watch?v=iGh_DWPoIB0

Monday, September 12, 2022

Rose City Comicon 2022 Wrapup

Had an awesome time at Rose City Comicon in Portland, sold out of all the Inc and Megastructure books that I brought with me, and sold a ton of prints. Got to have some great chats with people, was surprised the number of people who were knowledgeable about megastructures, its not every day you find people who know what an Alderson Disk is! Also enjoyed doing some traditional sketching, will post some doodles in the coming days. Thanks to everyone who bought something, thanks to the people who just came by to chat, had a great time!



Thursday, September 8, 2022

New Video Tutorial: What Would Concept Artists Want From An AI Tool?

A lot of the current work I've seen in AI Art Generation has been about replacing artists. But what about tools that help an artist to work faster? If the AI field could be anything a concept artist wanted it to be, what would that look like? This discussion will explore some of the things I personally would like to see from an AI tool that helps our work, as opposed to disrupting it entirely.

https://www.youtube.com/watch?v=pOdQ1A-JC7Y 

Friday, September 2, 2022

Spider Walker Robot 38

Another combo of photobashing real world elements, AI elements and photos of scale model kits.