While we wait for the Megastructures reprint, I still have my 3rd book available from amazon right now if you're interested, 119 spaceship pen and ink sketches. If sales hold up I'll do a Volume 2: Robots. Hope you check it out! https://www.amazon.com/Neil-Blevins-Sketchbook-Vol-Spaceships/dp/B0CJ43Z89J/
Art Director & Senior Concept Designer in Film, Games, Books, Tech. Builds Scifi Worlds. Professional Work: Pixar Alum (16 Yrs), Blur, WarnerMedia, ++
Wednesday, May 29, 2024
Monday, May 20, 2024
Lightbox Expo 2024
Tickets go on sale today for LightBoxExpo 2024. I'll be exhibiting, and I expect to have copies of the 2nd printing of my Megastructures book ready by then. So hope to see you in October. More details to come! showclix.com/tickets/lbx2024
Monday, May 13, 2024
Visual Effects Society
I am honored to be inducted into the Visual Effects Society (VES) this year. Anyone who knows me as far back as the compuserve days knows community is incredibly important to me. Unfortunately I've been witness to a lot of my communities being disassembled over the last decade, so I hope to spend my next few years trying to contribute to and create new communities to replace them. Looking forward to being an active member in the VES and many others.
Friday, May 10, 2024
Testudo concept
Finishing off Testudo week, here's some older concept pieces for the game. If you haven't checked out my game demo teaser video yet, go here: https://www.youtube.com/watch?v=uMyezsOZ3l4
Wednesday, May 8, 2024
Making Alien Terrain In Gaea
Going along with my game demo teaser yesterday, just posted a quick tutorial showing how I made the landscape for the demo using quadspinner's gaea. The software is tons of fun: https://www.youtube.com/watch?v=8p0BKDl4fD0
Tuesday, May 7, 2024
Testudo Demo Teaser
Been working on this little schmup videogame demo for awhile now in unnreal engine, feel I've made enough progress to post a WIP. Not sure if this will go beyond a demo, but it's been tons of fun to work on. Watch with sound for commentary