Inc Artist Nathan Fariss has added photographs of the unpainted Inc The Robot Model kit on his model blog. Check it out!
Link Removed
Art Director & Senior Concept Designer in Film, Games, Books, Tech. Builds Scifi Worlds. Professional Work: Pixar Alum (16 Yrs), Blur, WarnerMedia, ++
Monday, May 23, 2016
Wednesday, May 18, 2016
Will Be Speaking At IAMAG Master Classes In March 2017
I know this is 10 months away, but I will be speaking in France at
the IAMAG Master Classes in March 2017. There will be a total of 15
speakers, the 2017 list isn't finalized, but folk like Ryan Church and
Ash Thorp will be speaking as well. Check it out, I'll have way more
information later in the year as all the details finalize:
http://www.iamag.co/features/iamag-master-classes-17/
http://www.iamag.co/features/iamag-master-classes-17/
Tuesday, May 17, 2016
Xeelee Sequence Exultant Greenship
Monday, May 16, 2016
Soulburn 3D Education Page Updated May 16th 2016
To create my Megastructures 4 painting, I decided
to limit myself to
using 2d perspective grids rather than creating a full 3d image.
This
tutorial goes into all the details of how to use grids to paint in 1
point, 2 point and 3 point perspective, and using Photoshop's
transform
- Deform tool to put flat objects into proper perspective. The first
half of the video shows all the theory, and the second half shows a
portion of my actual process creating the final painting at double
speed with narration. Achieving proper perspective is an important
fundamental skill and this video will give you some tips and tricks
how
to add more accurate perspective to your own imagery. Comes with a
free
4096 pixel perspective grid.
37 min video, $2
Painting A Scifi Image With 3 Point Perspective (Gumroad)
37 min video, $2
Painting A Scifi Image With 3 Point Perspective (Gumroad)
Monday, May 9, 2016
Megastructures 4 Krasnikov Tube
A Krasnikov Tube is a permanent space warp created behind a spaceship as
it travels at near lightspeed to some distant star system, and then uses
the resulting tube for the return trip. The tube would provide a
distortion of space such that it gets you back home shortly after you
left. Painted in Photoshop, the main image uses no 3d, just various
photos and hand painted elements. Will post a tutorial on the process in
the near future.
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