Friday, October 19, 2018

Foggy Morning At The Abandonned Tower

Haven't done a fantasy piece in awhile.

Tuesday, October 16, 2018

The Heritage Universe Zardalu

A Zardalu from the Charles Sheffield book series The Heritage Universe.

Thursday, October 11, 2018

Inktober 2018 Week 1

So another October means another Inktober, this is my second year participating. I'm posting daily on my Twitter and Instagram, but will post a weekly roundup here for those interested.

http://twitter.com/ArtOfSoulburn 

http://www.instagram.com/artofsoulburn/







Wednesday, September 26, 2018

SoulburnScripts Updated Sept 26th 2018

Updated 10 older Maxscripts:

cameraFromPerspView: Added ability to place the newly created camera on a new layer.

cameraLensPackager: Fixed an issue where button tooltips wouldn't update properly.
groupWithPoint: Added ability to place the point at the lowest point instead of centered. This can be helpful when the object is sitting on the floor and you want to have the pivot point on the floor as well.
imagePlaneMaker: Layer is places the templates is now called "_imagePlaneMaker" so it appears at the top of the layer stack.
objectReplacer: Now you can keep your user properties as well when copying.
snapShoter: Newly create objects remain on the layer their original started on.
soulburnAssetLoader: Changed the name of the Environment layer to "_EnvSAL" so it always shows up at the top of the Alphabetical Layer list.
splinePainter:
Fixed a bug that would crash the script if you tried loading some presets.
texmapPreview:
Fixed some code so the script now works with vray next.
twoDPlanView:
Cameras are now placed in a "_Cams" layer.

http://www.neilblevins.com/cg_tools/scripts/3dsmax/soulburnscripts.htm

Thanks to everyone for your support.

Monday, September 17, 2018

Half Moon Troop Transport

Rough spaceship painting. Tried to keep it rougher than my usual rough, but it's always just too temping to add more and more details and tweaks. Inspired by a tree hopper insect, the spaceships of star wars, and a half moon.

Wednesday, September 5, 2018

Alien Spider Walker

Digital ink doodle, an alien spider walker.

Tuesday, September 4, 2018

Smash Giant 2

A giant robot I designed for a short film code named "Smash" my wife is working on. The simple 3d model was passed to her to begin previs / layout, then I painted this concept of the final modeling and texturing of the robot over top of the lowres 3d model. When the film reaches a point where it'll need a final model, I'll replicate the concept in full 3d. Inspired by the original transformers, many older animes such as Mazinger Z, Gundam, Patlabor, and of course the more modern Pacific Rim.



Wednesday, August 22, 2018

"The Story Of Inc" Reviewed in 3D World Magazine

Second book review of "The Story Of Inc", this time in 3D World magazine. They also gave it 4 out of 5 stars, saying it's "beautifully constructed" and "the art is stunning". Check out the latest issue of 3D World for the full review (a million thanks for including us!), in bookstores now!

http://www.neilblevins.com/books/inc/inc.htm

Tuesday, August 21, 2018

Megastructures 11 Rungworld 4

Inspired by the photography of ISS astronaut Alexander Gerst, this is a second painting depicting the megastructure known as a Rungworld.

Monday, August 20, 2018

"The Story Of Inc" Reviewed in ImagineFX Magazine

Thanks to ImagineFX magazine for the first book review of "The Story Of Inc". They gave it 4 out of 5 stars, saying it's "well produced" and "the high quality of the story absolutely matches the quality of the artwork". I've actually had a subscription to the magazine for years, as it always has lots of interviews with inspiring concept artists and tons of tutorials, so we're honored to be included in their 164th issue. Check out the magazine at your local bookstore, and grab a copy of the book if you haven't already: http://www.neilblevins.com/books/inc/inc.htm

Thursday, August 16, 2018

Concept Art Course with Neil Blevins at the Sadie Valeri Atelier

For anyone who lives in or around the Bay Area, I will be teaching a course at the world-class Sadie Valeri Atelier on my process for making digital concept art. The 6 week class (once a week for 3 hours each) will focus on mixing simple 3d, photobashing, and hand paint techniques to make compelling digital imagery. There is 1 last slot open in my class of 12 students starting September 20th, so come join me, it's going to be tons of fun! And check out the other classes and workshops in traditional painting and drawing offered at the school, some fantastic courses to take. Hope to see you there!

https://www.sadievaleriatelier.com/classes


Saturday, August 11, 2018

Space Ship 19

Sketching with my kid this morning. This is some sort of cross between a snow speeder and a cylon warship I guess

Thursday, August 9, 2018

Nuthin Buch Mech 4

So Lorin Wood has gotten the band back together and is releasing the 4th "Nuthin' But Mech" book. Robotic artwork from dozens of professional artists, and I am lucky enough to have a new piece included in the collection. Pre-orders here: 

https://www.amazon.com/Nuthin-But-Mech-Various-Artists/dp/1624650384/

Thursday, July 26, 2018

Megastructure Logo


As some of you may have noticed, the Megastructures project now has a new logo, lovingly crafted by typography addict Susan Bradley (http://susan-bradley.com/), with whom I had the pleasure of working at Pixar years ago. We were hoping to channel some of that 70s-80s scifi logo spirit, while still remaining modern.

As this project transitions from a personal art side project to full fledged book, expect to see others join the project as we move forward, and lots more news as the details of the book get worked out. In the meantime, thanks Susan for your awesome work on the logo!

Monday, July 23, 2018

Megastructures 11 Rungworld


A Rungworld is an orbital structure that links together several hundred McKendree Cylinders into a ring that resembles a bent ladder. The ring could float in space, surround a planet, or have a star at its centroid.

Unlike the Ringworld, spinning the entire structure for gravity wouldn't be necessary as each individual cylinder is spinning around its own axis to provide spin gravity to the cylinder's inhabitants. Cylinders could be added or removed from the overall ring as needed, the remaining cylinders would adjust their spacing to compensate.

Each cylinder could be a nation state, with wildly differing landscape and climate, even differing atmosphere if alien races were included. Fleets of spacecraft would travel between and trade goods with neighboring cylinders.



Thursday, June 28, 2018

On The Shelves!

My local comic shop has copies of "The Story Of Inc" in the flesh! If you're in the Oakland CA area, visit Dr. Comics & Mr. Games for a flip through, they've been my loyal comic shop for 16 years!

http://www.neilblevins.com/books/inc/inc.htm

Friday, June 22, 2018

Undermined!

Went through some Incredibles 2 books at the local bookstore and found a tiny 1 inch picture of the tunneler.

Thursday, June 21, 2018

Are you an artist who would love to make your own art book?

Are you an artist who would love to make your own art book? So I wrote a detailed post about the Making Of "The Story Of Inc" book. This is all the information I wish I had had before taking the plunge. So check it out!

http://www.neilblevins.com/cg_education/art_book/art_book.htm

Tuesday, June 19, 2018

Future City 2

A futuristic city inspired by the art style of James Gilleard, and architectural style influenced by Syd Mead.

Monday, June 18, 2018

Incredibles 2

So Incredibles 2 came out this weekend (95% on rotten tomatoes!), and I wanted to say a few words. The first Incredibles was my first film at Pixar, and Incredibles 2 was my last film at Pixar, as I left in January after 16 years of service.

While I did a number of things on Incredibles 2, my biggest contribution was the giant drill vehicle the underminer uses. I helped design it, and then did 99% of the modeling and texturing of the vehicle, interior and exterior. While I don't have any specific stats, I seem to remember the modeling coming in somewhere in the couple of hundred thousand separate object mark, and the whole project took me 8 months to complete. Certainly the most challenging single model I have ever done, and I want to say huge thanks to Nathan Fariss, Josh West and Chris Burrows for basically handing me the vehicle and letting me do my thing. With all the pipes and rust, it was the perfect prop to end my Pixar career on.

Please go see this film, or if you've already seen it, please go see it again and again. Buy tickets and tell all your friends! I am proud of the film, proud of my team, and may Pixar continue to do the Incredible!


Tuesday, June 12, 2018

Lake


"The Story Of Inc" is a scifi narrative artbook that centers around a man and his robot trying to survive on an almost waterless desert planet. For more artwork from the book and to buy a copy, please visit http://www.neilblevins.com/books/inc/inc.htm


Monday, June 11, 2018

Oh No!

Oh no! What on earth has happened to Inc? You'll have to read the book to find out: http://www.neilblevins.com/books/inc/inc.htm

Bill Zahn modeled and textured the human model, then I replaced the hooded head with a photo of myself from the back (since we didn't have any hair on our 3d model), and then I made the robot and the environment was painted mostly in 2d.


Wednesday, June 6, 2018

Inc Alien Meeting 2


From "The Story Of Inc" Book project. A great example of a team effort, Gio Nakpil did the initial creature design, the final alien was modeled and textured by Mohammad Modarres, then I painted the environment, lit and composited the alien into the scene.

For more artwork from the book and to buy a copy, please visit http://www.neilblevins.com/books/inc/inc.htm

Monday, June 4, 2018

Inc Landing


From "The Story Of Inc" Book project.

For more artwork from the book and to buy a copy, please visit http://www.neilblevins.com/books/inc/inc.htm

Monday, May 28, 2018

Megastructure 10: The Bishop Ring

A Bishop Ring is a space habitat similar to but much smaller than a Niven Ring. Instead of being centered around a star, it is orbiting a star or planet, thus has a much smaller diameter.

It was first proposed in 1997 by Forest Bishop of the Institute of Atomic Scale Engineering. The original proposal would have it be 1000 km in radius and 500 km in width, although other proportions would be possible.

The ring would spin to produce artificial gravity using centrifugal force, and would not need to be enclosed as is the case with other spinning space habitats, as it would be large enough for the atmosphere to stick to the surface through gravity and possibly an atmospheric retention wall.

By giving a tilt to its orbit, you could achieve a natural day and night cycle, or illumination could be achieved using mirrors or an artificial sun at its center.





Wednesday, May 16, 2018

The Story of Inc On Sale Now!


"The Story Of Inc", a scifi narrative artbook, hardcover, 168 pages with well over 200 paintings by 11 professional artists in the film and videogame industry. A story of a man and his robot trying to survive on an almost waterless desert planet. After a successful kickstarter in 2017, the book is now for sale and ready to ship! Order your copy today!

https://gumroad.com/artofsoulburn