Wednesday, September 26, 2018

SoulburnScripts Updated Sept 26th 2018

Updated 10 older Maxscripts:

cameraFromPerspView: Added ability to place the newly created camera on a new layer.

cameraLensPackager: Fixed an issue where button tooltips wouldn't update properly.
groupWithPoint: Added ability to place the point at the lowest point instead of centered. This can be helpful when the object is sitting on the floor and you want to have the pivot point on the floor as well.
imagePlaneMaker: Layer is places the templates is now called "_imagePlaneMaker" so it appears at the top of the layer stack.
objectReplacer: Now you can keep your user properties as well when copying.
snapShoter: Newly create objects remain on the layer their original started on.
soulburnAssetLoader: Changed the name of the Environment layer to "_EnvSAL" so it always shows up at the top of the Alphabetical Layer list.
splinePainter:
Fixed a bug that would crash the script if you tried loading some presets.
texmapPreview:
Fixed some code so the script now works with vray next.
twoDPlanView:
Cameras are now placed in a "_Cams" layer.

http://www.neilblevins.com/cg_tools/scripts/3dsmax/soulburnscripts.htm

Thanks to everyone for your support.

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