Concept Design and Art Direction for Film, Games and Books. Scifi Environments, Robots and Vehicles
Monday, May 16, 2016
Soulburn 3D Education Page Updated May 16th 2016
To create my Megastructures 4 painting, I decided
to limit myself to
using 2d perspective grids rather than creating a full 3d image.
tutorial goes into all the details of how to use grids to paint in 1
point, 2 point and 3 point perspective, and using Photoshop's
- Deform tool to put flat objects into proper perspective. The first
half of the video shows all the theory, and the second half shows a
portion of my actual process creating the final painting at double
speed with narration. Achieving proper perspective is an important
fundamental skill and this video will give you some tips and tricks
to add more accurate perspective to your own imagery. Comes with a
4096 pixel perspective grid.