Monday, November 28, 2016

CGTools Updated Nov 29th 2016

I've received many requests over the years for my 3dsmax UI, so I've just uploaded my 2017 UI files. I'd recommend taking what you want from these and customizing them, no two people work alike and I don't expect anyone is going to use my exact UI. But it is interesting seeing how other people choose to organize their tools, and so maybe this can help inspire a UI for you that's better for your own workflow. Enjoy!

http://www.neilblevins.com/cg_tools/ui/ui_3dsmax.htm

No comments: