Max script update:
Added a new script:
edgeDivider: Splits an Edge you select in an Editable Poly into equal parts.
A bunch of bug fixes:
soulburnScriptsLister: Fixed a bug that would cause the script to crash if you hadn't selected a script for soulburnScriptsLister to run.
alignViewportToFace: Fixed a bug that would cause a crash when the selected object had modifiers.
circleArrayMaker: Now the new objects are placed on the same layer as the original object.
blendedBoxMapMaker: Fixed a bug that would crash the script when given a blank map name.
bitmapCollector: Fixed a bug that would cause the script to crash if you choose an improper directory.
imagePlaneMaker: Fixed a bug that would crash the script when given a blank map name.
Added the following scripts to SoulburnScriptsExtras:
Turbosmooth, Shell, PolySelect, EditPoly, SimCloth, SplineMesher, ScatterUtility, Grass-o-matic, Druid
Now all of the plugins above can be run by an icon in a toolbar.
Thanks to everyone for your support.